AI Insights · Timothy · January 2023
Top 5 Entertainment Mascot Games on Android in Slovenia - Q4 2022
In Q4 2022, Slovenia saw diverse trends in the performance of the top 5 entertainment mascot games on Android. Here’s a closer look at their weekly downloads, revenue, and active users.
In Q4 2022, Slovenia experienced varied performance metrics for the top 5 entertainment mascot games on the Android platform. Below is a detailed analysis of these applications, based on data from Sensor Tower.
Angry Birds Dream Blast saw fluctuating weekly revenue, peaking at around $54 in late September and then experiencing a gradual decline, hitting a low of $10 in late November. However, by mid-December, it rebounded slightly to $29. The app's weekly downloads peaked at 144K in the last week of October, followed by a dip and then a resurgence to 82K in the last week of December. Active users increased steadily from 378K in late September to 580K by the end of December.
Angry Birds Match 3 reported modest weekly revenue, with a noticeable peak of $29 in late November. Downloads were minimal throughout the quarter, with a slight increase to 9K in the final week of December.
Disney Emoji Blitz Game had a notable revenue spike of $32 in the last week of October, followed by a decline to zero by early December. Downloads varied, starting at 18K in late September and peaking at 68K in the last week of December. Active users also showed an upward trend, growing from 80K in late September to 105K by the end of December.
Sonic Forces: PvP Battle Race displayed consistent weekly downloads, with a peak of 221K in the last week of December. Revenue peaked at $20 in late November, with subsequent fluctuations. Active users remained relatively stable, starting from 2104K in late September and ending at 2078K by the end of December.
My Little Pony: Magic Princess showed minimal changes in weekly revenue, peaking at $19 in mid-December. Downloads fluctuated, reaching a high of 60K in late September and stabilizing around 44K in the last week of December. Active users saw a slight decline, starting at 742K in late September and ending at 652K by the end of December.
For more detailed insights and data on these entertainment mascot games, visit Sensor Tower.